Choujikuu Seiki Orguss 02
The Super Dimension Century Orguss 02 / 超時空世紀オーガス02
Genres: Action, Adventure, Mecha, Romance, Sci-Fi | |
Themes: Mecha | |
Studios: J.C.Staff | |
Producers: Arts Pro, Bandai Visual, Big West, Hero, Mainichi Broadcasting System | |
Licensors: Manga Entertainment | |
Rating: 6.73 / 10 | |
Rank: #5850 | |
Popularity: #9404 | |
Users Listed: 4,632 | |
Users Scored: 1,662 | |
NSFW: No | |
Last Updated: 02/21/2021 | |
Aired: December 5, 1993 – April 25, 1995 (Fall) | |
Type: ova | |
Source: original | |
Age Rating: PG 13 | |
Episodes: 6 |
Synopsis:
Amidst rising global conflict between Zafran and Revillia, a desperate gambit emerges from the ashes of historical animosity. The nations’ pursuit of ancient Decimators – colossal war machines from a cataclysmic past – threatens to reignite planetary devastation. The story follows Lean, an idealistic cadet, and Nataruma, a young woman possessing unusual psychic abilities, as they undertake a perilous mission to rewrite the events of two centuries prior. Their journey explores themes of consequence, responsibility, and the fragility of time itself. The narrative unfolds within a world grappling with the weight of its history and the potential for repeating past mistakes. It presents a nuanced look at political maneuvering and personal sacrifice against the backdrop of impending global catastrophe, demanding viewers consider the ethical implications of altering the timeline.
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Characters:
- Lean (Main) - Voice Actors: Apostolina, Stephen, Oota, Shinichirou, Choi, Won Hyeong, Ridolfo, Claudio
- Manning (Main) - Voice Actors: Yamadera, Kouichi, Snyder, John
- Miran (Main) - Voice Actors: Sakakibara, Yoshiko, Mirman, Edie
- Nataruma (Main) - Voice Actors: Nakamura, Naoko, Lenhart, Heidi
- Taii (Main)
- Kerachi (Supporting) - Voice Actors: Akimoto, Yousuke, Bulen, Steve
- Perion (Supporting) - Voice Actors: Shioya, Kouzou, Spellos, Peter
- Toria (Supporting) - Voice Actors: Lee, Wendee, Yamazaki, Wakana, Lee, Hyeon Jin
Staff:
- Yokoi, Takashi (Producer)
- Takayama, Fumihiko (Director, Storyboard, Original Creator)
- Okao, Takahiro (Episode Director)
- Tamada, Hiroshi (Episode Director)
- Tomoda, Masaharu (Storyboard)
- Abiru, Tadashi (Key Animation)
- Aono, Atsushi (Key Animation)
- Gotou, Arihiro (Key Animation)
- Horii, Kumi (Key Animation)
- Ijima, Keiko (In-Between Animation)
- Ishikawa, Taketomo (Key Animation)
- Ishino, Satoshi (Key Animation)
- Iso, Mitsuo (Key Animation)
- Jinbo, Daisuke (Sound Effects)
- Kanai, Jirou (Key Animation)
- Kawamoto, Toshihiro (Character Design)
- Kawasaki, Tomoko (Production Manager)
- Kobayashi, Shichirou (Art Director)
- Kumazawa, Hideki (Key Animation)
- Maeda, Mahiro (Setting)
- Masuda, Hirofumi (Key Animation, In-Between Animation)
- Mikimoto, Haruhiko (Character Design)
- Miyamae, Shinichi (In-Between Animation)
- Murakami, Yoshie (Color Design)
- Nakajou, Toyomitsu (Director of Photography)
- Nakaya, Masaki (In-Between Animation)
- Oishi, Tatsuya (In-Between Animation)
- Okamura, Masahiro (Key Animation)
- Okano, Yukio (Key Animation)
- Okuno, Hiroyuki (Key Animation)
- Ooki, Ryouichi (Key Animation)
- Sekijima, Mayori (Screenplay)
- Seymour, Kevin (ADR Director)
- Shiba, Minako (In-Between Animation)
- Shino, Masanori (Animation Director, Key Animation)
- Souma, Mitsuru (Key Animation)
- Takeuchi, Nobuyuki (Key Animation)
- Tanaka, Ryou (Key Animation)
- Tetsura, Noriyaki (Key Animation)
- Tsuruyama, Osamu (Key Animation)
- Utsunomiya, Satoru (Key Animation)
- Watanabe, Shigeru (Executive Producer)
- Yamaguchi, Hiroshi (Screenplay)
- Yoneda, Hiroshi (Key Animation)
Reviews:
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User YourMessageHere (Score: 8/10):
First experiences with things are potentially revealing things. There's plenty of kid's shows I saw when I was young that technically were anime, English dubbing notwithstanding, but there's a difference between that and sitting down to something knowing it's a Japanese cartoon and it's not intended for kids. My first one of those, and thus the first thing I saw that was anime which I actually knew was anime was Orguss 2; I was fifteen and it was a hot afternoon in my friend's mess-strewn loft. I had no idea I'd still be thinking about what happened there sixteen years later.My continued fascination with Japanese animation was born right there, a product of the battering my preconceptions and expectations underwent, because Orguss 2 is lots of things, but it isn't a kid's thing at all.nnOrguss 2 is (at least superficially) Mecha. The central conceit of a pre-modern world excavating readymade mecha to use them as weapons without really understanding them seemed really fresh to me back then, and in fact, while it's perhaps not as original as it once was, it's still a pretty unusual and striking idea. I say superficially because, well, it also seemed a pretty mature way of storytelling, to rustle up this grand concept but use it pretty sparingly for much of the time, not really focusing on the mecha at all, but on people. I suppose both of those things aren't really that amazing, but they definitely work pretty well. I have to see this in terms of my first impressions, though, and back then I was really surprised that a cartoon would do any of this stuff.nnOrguss 2 is sci-fi, and like the best sci-fi, it's as much about ideas and allegory and making you think as it is about entertaining you with cool stuff. So the fact it's got this interesting carte blanche for ideas with all the time-bending, mecha-excavating, future-crashing setup that's gone on makes it a bit aggravating when you realise there's not enough time to really play with the ideas properly in only six episodes. It does develop, but not a great deal. Then again, maybe it's best that it doesn't overstay its welcome by pushing the idea too far; shows like Allison and Lillia are proof of how that can go wrong.nnOrguss 2 is also big. The sense of scale here is very important to the plot, and the fact that it's done almost deceptively well is very impressive. Of course, it wasn't to my teenage self; I just didn't get anime at first, and I remember thinking 'wow, if this was live action it would be amazing!'. What a noob I was. Big mecha, big world, big events, big setpieces. It would be unbelievably expensive to do in live action, and it wouldn't work as well anyway, at least not with the current state of the art in terms of technology or creative artistry.nnOrguss 2 is nicely visualised. The animation is good - as you might expect from…
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